This past weekend, the AMC TV series The Walking Dead returned to for its second half of Season 3, once again breaking all kinds of cable viewership records. All this despite having to compete with the Grammy awards also on that night. With the show continually growing more popular, it’s surprising (or perhaps not so surprising), that the television has still managed to push boundaries and retain a stellar and consistent quality. The Walking Dead series has been translated into numerous mediums and yet in each medium it has still maintained an excellent standard of quality. What is it about The Walking Dead series that has allowed it to earn both critical acclaim and commercial success in not just one, but five different artistic forms?
AMC's The Walking Dead keeps breaking cable viewership records |
So what is it about The Walking Dead formula that allows it to have (such) unqualified success and quality? Perhaps it goes back to its original mission statement. In the first issue of The Walking Dead comic book, writer Robert Kirkmen wrote “How these characters get there is much more important than them getting there. I hope to show you reflections of your friends, your neighbors, your families and yourselves, and what their reactions are to the extreme situations on this book.” Perhaps this is what gives the Walking Dead its power. The Walking Dead is supposed to a reflection of ourselves. While zombies certainly create the impetus and stress for the characters, it’s not the zombies that are important. Like all good zombie or horror fiction, the horrific force is just the impetus for an exploration of character. One only has to look at the recent slew of bad horror movies to realize that when one focuses on the concept too hard instead of characters, the whole thing falls apart.
The popular comic series focused on the characters, not the zombies |
However, it might also be the flexibility of the premise that has helped the Walking Dead. The original comic series certainly left a great blueprint to look at, but it’s how the other mediums were able to make the ideas their own that really helped make them unique. Instead of being a paint-by-the-numbers interpretation of the comic book, the TV series forged its own way. While still following the basic plot and characters of the comics, the TV series took great diversions from the source material. The diversion to the CDC, Shane’s survival past Atlanta, Andrea meeting the Governor, and even the creation of fan favorite character Daryl were all ideas created specifically by the TV show’s writing team, and are nowhere to be found in the comic series. This allowed the TV series to not be bound by preexisting continuity, and allows them to surprise comic readers and new fans alike. This flexibility can also be found in the video game which, despite being set in the same fictional universe of the comics, follows a completely different group of survivors. Despite all the differences between the mediums, it’s the themes that ties them together and still makes them The Walking Dead.
The video game may follow a different group of survivors, but its themes echo those in the other mediums |
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